Flashforward Film Festival winners 2006
Thursday 14 September 2006 @ 2:57 pm

And the winner is:

Art - 15×15
Cartoon - The YuYu
Commerce - Reisenthel Accessories
Experience - Design Your Own Radio
Game - Death in Sakkara
Instructional - GeeGuides
Motion Graphics - M5
Narrative - The Ball of Bastards
Navigation - Bid Ideas Come out of Big Pencils
Online Application - Orange Phone Wizard
Original Sound - Samorost2
Technical Merit - Flash Commodore 64 Emulator
3D - CuberXtreme
Typography - iriver: Heart to Heart
Video - Nike Women Rockstar Workout - Hip Hop
People Choice Awards - The Fan

Congratulations expecially to Darron Schall and Claus Wahlers for their amazing Flash Commodore 64 Emulator

See all the finalists here and the FFFF blog for the news

Comments (0) - Posted in Flash by Sönke  




Logging from a livesite with SOS
Monday 11 September 2006 @ 2:34 pm

When you develop a flash site/application logging while testing on your local machine is no problem.

I many cases it is also important that you also can log from your live site because things behave differently. It depends on the logger you are using. If you e.g. use the build in “trace” you get nothing when you browse the livesite.

I am also using trace but with MTASC and Zeroi and SOS as my log tool. SOS uses XML socket connection and when browsing the livesite Zeroi with SOS Publisher tries to connect to localhost. But localhost is a different domain than the livesite e.g. yourdomain.com so this is a crossdomain access. If you want to enable logging to localhost you have to start a webserver (Apache, ISS) on your local machine and place a crossdomain.xml in the root-directory with the following content:

I am using WAMP for my local setup.

Don’t forget to remove the logging on your livesite when things are done otherwise anybody with a local webserver, the crossdomain.xml and SOS running is able to see your logs ;)

Comments (1) - Posted in Flash by Sönke  




Flex Builder 2 with Ant
Friday 8 September 2006 @ 6:33 pm

Peter Elst posted how to integrate Ant within Flex Builder 2.

I think there must be another possibility then installing the Java Development Tools
but only Ant. Until then thanks for this information.

FB2 without Ant makes not so much sense to me. I prefer to configure the compile statement and other jobs with Ant. The advantage is that this important information can also be stored in a version control system like Subversion or CVS. Otherwise I guess e.g. additional compile arguments are only saved in the Flex Builder itself.

You might argue why I use FB2 and not the plugin for Eclipse. This is a problem when you also use Eclipse for AS2 development and the .as extention in my case is registered to FDT.

Comments (0) - Posted in Flex by Sönke  




Space character in URLs - FP9 vs. FP8
Wednesday 6 September 2006 @ 9:53 am

I had a very strange bug and think it’s so hard to find that I post it.

In my last project I had to load external graphics and I got the URLs out of a database via Webservice and Fluorine. The bug was that the images where loaded in Flash Player 9 but not in Flash Player 8 or below. The project was targeting Flash Player 6 so when testing with FP9 the AVM1 which renders content < FP9 is used.

So with FP9 and FP8 a Flash Player 8 is used to render my swf. What can be the difference? At the end it turned out that the database stored the URLs with a space character at the beginning like ” myimage.jpg”. FP9 with AVM1 seems to trim the URL but not FP8 or below. Now that was a fun to debug!

Comments (2) - Posted in Flash by Sönke  




Fuse - Open Source AS2 animation/filter class library
Monday 4 September 2006 @ 5:18 pm

Last week Fuse was released open source.

Fuse is an ActionScript 2 animation & filter management tool.

It is a classlibrary which support various kinds of animation and filters by code. I have tried it out and can say it works like a charm. What I am missing are strongly typed callbacks and strongly typed property lists but the 2.0 sounds not far away.

Fuse OSFlash site

I don’t had a look at the details but Fuse seems to be very leightweight and is easy to use. An alternative would be the AnimationPackage which has a bigger footprint and perhaps more possibilities.

Comments (0) - Posted in Flash, OSFlash by Sönke