Zeroi Update
Sunday 25 March 2007 @ 5:56 pm

The Zeroi repository has been moved to Google Code and Jens Krause has extended it with XTrace Support. Check his tutorial and thanks for contributing!

Comments (0) - Posted in Flash, OSFlash by Sönke  




Flex/AS3 Logging with SOS
Monday 6 November 2006 @ 4:37 pm

I build two little classes to support logging from Flex/AS3 to SOS.

The logger implements the mx.logging.ILogger interface but not the rest of the mx.logging framework as I liked to keep things in the first way.
Check the example here (right click for source). If you want to test logging directly from a website you have to start a local webserver and put a crossdomain.xml in the root. For further details read here.
Check the source directly here.

“Flex/AS3 Logging with SOS” is open source and licensed under LGPL.

Comments (6) - Posted in Flex, OSFlash by Sönke  




Fuse - Open Source AS2 animation/filter class library
Monday 4 September 2006 @ 5:18 pm

Last week Fuse was released open source.

Fuse is an ActionScript 2 animation & filter management tool.

It is a classlibrary which support various kinds of animation and filters by code. I have tried it out and can say it works like a charm. What I am missing are strongly typed callbacks and strongly typed property lists but the 2.0 sounds not far away.

Fuse OSFlash site

I don’t had a look at the details but Fuse seems to be very leightweight and is easy to use. An alternative would be the AnimationPackage which has a bigger footprint and perhaps more possibilities.

Comments (0) - Posted in Flash, OSFlash by Sönke  




haXe 1.05 released with Flash 9 support
Friday 18 August 2006 @ 12:04 pm

Nicolas Cannasse released a new version of haXe and now the announced Flash 9 support is integrated.

haXe is a new programming language which can be used on the serverside with an Apache module and on the client side as the output can be JavaScript/AJAX, Flash 6,7,8 and now also Flash 9. For more detailed information check the introduction.

A haXe tutorial for Flash 9 is already online.

haXe on digg.com

There is also SWHX to build crossplatform haXe desktop applications with e.g. Flash as the frontend. In one word haXe tries to solve all problems with one language. From my point of view it currently only lacks of a productive IDE to program haXe but this will only be a matter of time. Currently a project called HXDT, a plugin for Eclipse, has already been started but the last update was in December 2005 and Flashdevelop also provides a haXe-plugin.

Comments (0) - Posted in Flash, OSFlash by Sönke  




haXe 1.05 released with Flash 9 support
Friday 18 August 2006 @ 1:00 am

Nicolas Cannasse released a new version of haXe and now the announced Flash 9 support is integrated.

haXe is a new programming language which can be used on the serverside with an Apache module and on the client side as the output can be JavaScript/AJAX, Flash 6,7,8 and now also Flash 9. For more detailed information check the introduction.

A haXe tutorial for Flash 9 is already online.

haXe on digg.com

There is also SWHX to build crossplatform haXe desktop applications with e.g. Flash as the frontend. In one word haXe tries to solve all problems with one language. From my point of view it currently only lacks of a productive IDE to program haXe but this will only be a matter of time. Currently a project called HXDT, a plugin for Eclipse, has already been started but the last update was in December 2005 and Flashdevelop also provides a haXe-plugin.

Comments (0) - Posted in Flash, OSFlash by Sönke  




Zeroi - MTASC logging adapter system
Wednesday 16 August 2006 @ 1:55 pm

I am proud to announce that Zeroi is now open source and available on OSFlash.org.

Ralf Bokelberg did the coreengine programming and I added the ability to define a logconfig xml file to filter logs of classes or packages to a specified loglevel.

The main idea of Zeroi is to be able to use any logging system (like SOS, XRay, Luminic Box, …) in your MTASC project, without having to change the code of your app. In fact your code doesn’t even need to know about Zeroi. Inside your app you only use trace statements. The traces are forwarded to the logging system of your choice.
That’s what the name Zeroi is standing for: Zero Impact.

Check the wiki entry on OSFlash for further information.

In a short word when you use the code trace(”e this is an error”); this log is captured by your favorite logging tool like and marked as an error log.

The prefix “e” is interpreted as a loglevel which are d for DEBUG, i for INFO, w for WARNING, e for ERROR and t for TEMP which is supported by SOS, the logging tool of my choice.

Comments (0) - Posted in Flash, MTASC, OSFlash by Sönke  




SWFObject Flash detection
Wednesday 10 May 2006 @ 9:12 am

SWFObject is a Javscript based Flash detection script and I have used SWFObject formerly known as FlashObject for about two month and it works great.
If you are looking for a very good Flash detection check the devnet article by Geoff Stearns, the author of SWFObject or visit his blog.

Comments Off - Posted in Flash, OSFlash by Sönke  




Article: Open Source and the Flash Platform: What Should Adobe Do Next?
Tuesday 3 January 2006 @ 10:30 am

Nice article about Adobe, Open Source and OSFlash: http://it.sys-con.com/read/166087.htm

Comments (0) - Posted in Flash, General, OSFlash by Sönke  




MTASC 1.11 and haXe
Saturday 3 December 2005 @ 2:58 pm

Nicolas Cannasse released MTASC 1.11 which he called a stable release.
This stable was very important for Nicolas because he wants to concentrate his power in his new invented language called haXe.
MTASC will get no AS3 support but haXe will. But that’s not all. With haXe you are able to program in one language but deploy on multiple platforms.

Basicly, what haXe can do is :

  • create Flash SWF files using Flash APIs for Players 6,7,8 and soon 8.5.
  • generate Javascript code using Browser DHTML API, so you can create AJAX web applications.
  • generate Neko sourcecode that can be used on the Server side or in standalone executable.

There is already an HXDT Eclipse plugin which is in an early state now but surely will grow very fast.
Talking about AS3 get excited about the Actionscript 3.0 book of Collin Moock which was announced shortly.

Comments (0) - Posted in Flash, MTASC, OSFlash by Sönke  




FLVTool2 RC1 released
Tuesday 22 November 2005 @ 9:18 am

My friend Norman Timmler (inlet media) released FLVTool2 RC1. The new features are amazing!
There are two new commands cut and add which sound simple but give many more possibilities for handling Flash Video. And - the new version supports the new Flash 8 video codec VP6.
For this new version Norman did a complete rewriting of the engine.
FLVTool2 is open source and is written in Ruby and can run on the client and server side everywhere Ruby is supported.
Check it out and get impressed.

Comments (0) - Posted in Flash, General, OSFlash by Sönke  




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